Monday, October 25, 2010

Visual effects to die for

There has been a drastic climb in visual effects and animation in the past 10 years. Animation has become visually stunning, video games put you right in the line of fire, and movies are pulling off scenes and effects that one may have never imagined possible. Being a huge fan of video games and movies I have watched as technology and artistry have reached an all time high, seems like only yesterday I playing Super Mario Bros. and watching Star Wars....oh wait that was yesterday! The Point being that movies and video games have come a long way!

Being an artist I have come to appreciate even the smallest details that make up a whole, whether it be naturally occurring as in nature, or synthetically fabricated for other purposes. Photography is one of my favorite artistic mediums and has a strong influence on any art that I create or enjoy. When watching films each frame tells a story, very much like a photograph, and when every part is orchestrated properly a very harmonious outcome occurs.



Most recently I watched Let Me In in theater, I had not viewed the trailer so I had no idea what I was in for. Being a fan of horror movies, I thoroughly enjoyed it, but not just because of the genre. I felt the film itself was eloquently shot, and the visual effects were well executed. After reading the article by AWN (Animation World News) on some of the challenges while shooting, I was intrigued. I had no idea that a lot of the scenes were fabricated, even some backgrounds were rendered using Maya. Most of the scenes and characters were even altered using Maya and Houdini. It's no surprise coming from director Matt Reeves who also brought us Cloverfield. Overall, the film is excellent, and the visual effects are to die for.


Original Article from AWN:

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